I drew up the walls of the 2nd floor, but then it left a blank space in between. Now I need to find out how I insert my floor joists between that?
From your discription it sounds as though you are looking at it in 3D and you see a gap between the ground and second floors when viewed from outside - is that the case? If this is the case then it may be that you have used a wall that has the "Drop Face" setto zero. The Drop Face is on the Properties / Basic tab and should be set to the thickness of the floor. This will then cause the walls of the upper floor to extend down to the walls of the ground floor and close the gap
If the Drop Face is OK then same condition can occur of you have the Floor Level of the Second floor too high in Settings / Building Locations. The floor level setting is the top surface of the floor above the Terrain, so it should be the thickness of the Ground floor (default 1' or 300mm) plus the height of the Ground Floor walls (default 8' or 2400mm) plus the tickness of the second Floor's floor (default 1' or 300mm). Using the default figures, the Second Floor's Floor Level should be 1' + 8' + 1' =
10' or 300mm + 2400mm + 300mm =
3000mm. If the Second Floors floor level setting is more than that, then you will see the gap.
That will fix the gap (if that is what the problem is) but the joists themselves are actually automatically inserted as part of the floor ,so you do not need to add them as such - if you have a floor inserted on your second floor, then the joists are already there. To actually see them however in 3D, you would have to turn them on (View Filter) and make sure you have actually chosen a suitable joist, as Doug pointed out. They are turned off by default, as joints are normally covered by the ceiling etc and hence would not be visible in 3D, so, unless you haven't got a ceiling and want to see the exposed joists on your Ground Floor, then you do not need to add them.
If the gap between the upper and lower floor is not the problem then post an image.
Welcome to the forum by the way!
Allan