Or alternatively, since the cabinet doors don't open, a choice on the handle h/w options to have "right" or "left" handle...or better yet, have x,y,z position for handle like available for so many other objects (for example the "light source" red cube)
Or maybe cabinet doors could open too like a regular passageway door...in 2D and 3D....tho I must admit that would have minimal usage so I'd put it low on the priority list....but it should be easy to do as the programming is already done and could be essentially copy/paste to implement.