Whew, Allan, great info; I understand a lot more now! As for the square box effect... I have no clue; I wasn't going to ask you all, until I could try to figure it out myself.
I made 2' foundation walls, on a location called 'Foundation' (I'm so smart!). Then I put the house walls on a different location. I saw this effect, so looked at the wall elements, and found that they extend a food below 0, in "Drop Exterior Face". I set this to 0', and dug around, trying to find other attributes set below 0. Didn't find any, so thought I solved problem. This was before the renders, so obviously, I didn't solve it. As I move the camera, the artifacting (is that a word?) changes from blocks, to bands, to bars. AND, when I open the Render window, the artifacting looks different than it does in the view, and is different when rendered.
From what I understand, although this looks and feels like the FP8 that I have, it is entirely new code, so a new program to debug. I used to be a programmer, so know what they are going through. I'll be here, following you all, with this new program. This could be frustrating, but, with all of us together, it's kind of fun!