WOW, thanks for the suggestion....just for grins I did a full advanced render too of exactly the same setup except to change output from 1024x768 to 640x480 because I wanted to reduce the render time and set h/w accel. "off" (design and rt renders OK but adv. renders get stuck with h/w acc. "on")...results below...and here is the WOW part...
As expected there were some improved reflections and shadows and realism....but not too drastic from the raytrace render above...EXCEPT the shadows seem to be at a different time or angle as they are not the same as before?

?. Look at chimney and deck and roof.
Thinking I could have accidentally changed something....I did nothing else next except with same renderview control window still open, I clicked to render again but only raytrace...and to my surprise, the shadows look like those done as above....SO rt vs. adv. renders set the sunlight differently?

(unless h/w accel. on vs. off is the cause???...but I think NOT as this test2rt render was also with h/w accel. "off", same as the adv. render)
Now that I look at them together....I see the adv. render is "wrong" in that it treated the a/c as adding a big shadow onto the deck...can't be at that sun angle unless sun somehow shown thru the windows onto the a/c unit!! ...or that is the corner of the roof eaves, but the shadow edge is rounded quite a bit. And it lands also on the vertical white colum holding up the pergola. hmm wonder what is wrong?? any ideas? Also note the tree by camera renders differently....not just how much is blurred but also how much blocks the view.
Also for ref: (screen redraw set to every 200)
this smaller adv. render took 900 sec. to get to 146/1500 but then went much faster so 1500/1500 was at 1032 sec or about 17.2 minutes. Raytrace of same was only 184 secs or 3 minutes.
Images below are as they came from render...no re-size to smaller so I did not introduce any image changes.
Anyone else experience shadow differences that are sun location changes? between rt and adv. rendering?
BIG lesson learned here.....choose what final render mode when you start because a switch to adv. from rt may yield some surprising results!!!!! (I knew that for textures and reflection settings and lights....but not for shadows and trees).