Author Topic: add render "abort" button --- oops found them  (Read 544 times)

Doug.S

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add render "abort" button --- oops found them
« on: October 12, 2007, 09:46:57 am »
I have stopped rendering by closing the render window (upper right corner "x" ) with no problems so far,

but better/easier if an "abort render" button available to stop a render yet keep the real view render window open

Why? to instantly stop a long render to change and redo again

Doug.S
« Last Edit: October 13, 2007, 11:59:33 am by Doug.S »

Allan Chesney

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Re: add render "abort" button
« Reply #1 on: October 13, 2007, 08:44:06 am »
Doug,

The middle button at the top of the Advanced tab stops the render at any point and you can then do the second step, Raytrace, so you can abort the Radiosity when you think it has gone far enough.  The 3rd button is supposed to reset it.  From my testing the latter does not work, as the subsequent renders appear to be on top of the previous, becoming totally washed out eventually.

Allan
« Last Edit: October 14, 2007, 06:48:36 am by Allan Chesney »
Allan Chesney,
Perth, Western Australia
www.alchesdesigns.iinet.net.au

TurboFloorPlan V16
Envisioneer CS 7 (0.C1.901)
TurboCAD V17 Professional

Doug.S

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Re: add render "abort" button
« Reply #2 on: October 13, 2007, 11:38:57 am »
Thanks,  I just found the "stop" buttons OK, just as you explained.

I also discovered something else quite by accident which 'may' explain your problems with "reset" not working right....tho mine seems to work OK.

I was using an applied image on a photoboard (xxx.bmp). The rendered output by TFP12 replaced the image (was in same location and filenames were same by accident as TFP names its own output .bmp) and the render output was re-used as the inout image applied into the next reset/render.  Must be very careful with file names....and easy to fix.

So maybe some how you are in a cycle of rendering the same output over again into the scene???   I really doubt it from the images I saw of yours...but just in case...it was very weird at first.

Also I have had a few really bad renders and a reset did reset and fix it for next render which was OK.

Doug.S

Allan Chesney

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Re: add render "abort" button --- oops found them
« Reply #3 on: October 14, 2007, 06:47:27 am »
Doug,

The render over the top of previous image is not the problem - I have renamed them every time.  The Reset does nothing for me.  Closing the render windows sometimes works but usually I have to close the project (not the program) - that always resets and the next render is normal, not washed out.  When I say washed out I mean that - almost totally white - that is why I have not posed them, nothing to see except the deepeest, deepest shadows as pale grey blotches - the rest is pure white.  Similar effect if the sun is enabled and interior lights at normal wattage.  Set the to 1 - 5 watts and render is good.  Somehow the sun seems to affect the interior lights also.

Allan
Allan Chesney,
Perth, Western Australia
www.alchesdesigns.iinet.net.au

TurboFloorPlan V16
Envisioneer CS 7 (0.C1.901)
TurboCAD V17 Professional

Doug.S

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Re: add render "abort" button --- oops found them
« Reply #4 on: October 14, 2007, 07:27:12 am »
Sorry it was not the solution and I guessed you would not have made my simple mistake anyway.

I am now experiencing more and more "reset" and re-render problems including, like you, near all white renders and sometimes near all black renders and then sometimes something in between....not in a predictable sequence of getting more washed out each time but bouncing around from one extreme to another.

I'll try your "close the project" method.

My efforts seem to yield inconsistent renders....never the same 2x in a row for no changes except reset.

I agree (and I think there should be some interplay of exterior sun and interior lights) but the results should be predictable and repeatable. 

I'm still trying to resolve the magenta transparency issues because that is a powerful tool if it works OK. I can work around lighting...I think.  I don't often use many lights as raytrace renders are much faster....and in a pinch I will use screen shots or screen saved as .jpg or .pdf.  But high quality "final" renders are important.

There are exciting new improved materials controls....I saw a help file talk about "UV texture" maps and "eye dropper" for copy/paste material setting but I have found neither in the program tools nor found a way to use them so far.  I have used these many times in other programs before and know they are very useful at times.  I'm also playing with auto/face/box mapping to better understand how it works here compared to other programs...similar but not the same.

Doug.S