I had a need for a spotlight and thought I had a good idea....since there are no indoor spotlights...use an outdoor spotlight and rotate it. (you also have to re-orient the "bulb" as it does not rotate with the shade)
Some success but renders just don't work....tried many. Stops around 100 steps at convergence = .25 so the "solution" for radiosity is broke...but shows promise...see attached .jpg
I also attached the .bld file to see if anyone else has same problem....quality of 3 and render stops at 98 or sometimes 106 steps and does not reach 300. Earlier renders today were just fine for other scene in this same file.
I tried reset, re-open 3D render window, restart TFP, restart PC, (HA off) and results are all the same.
Can you get a full render and does it look like a spotlight on the walls?
RATS....I went back to previous camera which rendered OK a few hours ago....render stops at 33 steps...crap! I deleted the spotlights; still no good. Did a file repair, it "fixed" something....Render still not completing at all. I'll try another different file. Other file renders OK...so its this one and backup has same problem...darn, need to start again???
I have another idea....make a .3ds "shade" with interior texture of mirror and exterior of shade as opaque black...and place a free light bulb inside the shade...render should have light shine out as a spotlight?

EDIT: also see this topic which is now related
http://forum.turbofloorplan.com/index.php/topic,63.msg807.html#new