Would it be possible to adjust the window and door trim so that the texture can be rotated on the vertical sections? As the image shows it currently has a nice mitred corner but really is useless as the texture does not rotate with the frame. This means are limited to just a flat colour (which doesn't really need the mitre anyway).
Allan
I agree it is sorely needed....
may be best done automatically....but even a fall back workaround to do it manually would be OK and would allow for more control.
Um, this is same reason I 'rolled my own' doorways for FP.
TurboCAD let me sub-divide the 3DS shape to take correctly aligned 'grained' textures.
Alternative is full UVunwrap-style texture mapping, but that might need OBJ and mtl support...