Hi everybody :
I was doing a practice run on having a bridge over a small river. At first, when I added the "water" (using a pad with modified properties), the bridge changed elevation. When I did, I had to lower the elevation so the bridge would sit on the land, instead of above it. In another project I was working on, I was kind of setting up the same layout ( a bridge over water), but I deleted the project to start over. Anyway, it seems like I might have the same problem with this project....the bridge's elevation "jumping" to a higher elevation (not sitting on top of the land. It's probably the WAY I'm going about this (?) . Take a look at what I've got.
garystan
Hi Garystan,
I have tried tonreplicate this but was unable to do so. I assume the bridge was made in some other program, meaning it was imported presumably as a 3DS object. If this is the case positioning of the object can sometimes be difficult especially if you modify the size after import - it will suddenly move to another position, usually higher.
The problem in your case is being caused by the pad so you could just use a Floor or just the Box object to use as the water. The water in the experimental lake image below is just a floor.
Allan
Allan :
Thanks for your reply . Yeah....I'll definitely keep that in mind. I like your scene. Happy....everyone enjoying themselves.
garystan