controlled transparency of terrain

Started by Doug.S, June 05, 2012, 01:26:56 PM

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Doug.S

Suggest add ability for user to adjust terrain transparency (suggest simply use the full capabilities already available for any texture) from 0 thru 100%.

Reason:  for rendering views that display underground stuff such as utilities, foundations, pools, etc.  While retaining their relationship to the rest of the site and buildings.